﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace SnakesAndLaddersMod
{
    public class Tile
    {
        #region Tile Types

        public enum Types
        {
            NEUTRAL,
            BUFF,
            LUCKY,
            DEBUFF
        };

        #endregion

        #region Fields

        public int TileNo //Number in... Basta Number
        {
            get { return TileNo; }
            set { TileNo = value; }
        }

        public Vector2 TilePosition // Postion in the game screen for printing?
        {
            get { return TilePosition; }
            set { TilePosition = value; }
        }

        public Types Type = Types.NEUTRAL;

        #endregion
    }
}
